Player Pawn showing up as Sphere

P.S : Previously, the entire setup was right. The player was appearing as the airplane I assigned. But, after going ahead with a couple of blueprint scripting, my player mesh started to show up as a sphere instead of the airplane. (Image attached of previously saved files)

Problem : On Playing, my player mesh appears to be a sphere (image attached).

Objective / What I want : I want my low poly ship / airplane to appear on the spawn location.

Is your custom player pawn what is set up for use in your projects game mode and/or the map’s world settings? That might be the issue.

Thank you so much sir.

Solution : I had to change the Default Game Mode from project setting (it changed itself to none)

Doubt : If I create a multiple number of new levels do I have to change the game mode manually every time ? (for every single / individual level)

You can go into project settings, and set it up there. Then, it will be applied project-wide and trickle down into your levels by default.

Thanks for the clarifications :slight_smile: