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Camera Pan Zoom Rotate around a target


I would like to build a kind of 3d models viewer in UE.

I need something that gives me the chance to Zoom, pan and rotate a 3d Model. Something like Sketchfab.


Mouse Right click: Rotate

Mouse Wheel: Zoom

Mouse Wheel Click: Pan

Any suggestion?


Product Version: UE 4.18
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asked Dec 06 '17 at 08:21 AM in Blueprint Scripting

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Camera on a Springarm does all that. Left/Right to control the Springarm angle, MouseWheel controls its radius. Panning is just moving the whole thing around.

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answered Dec 06 '17 at 11:35 AM

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avatar image Pixi Labo Feb 01 '18 at 09:25 PM

And how would you go about doing this? I can do the Orbit and Zoom pretty easily but I'm having difficulties doing the pan.

avatar image aNorthStar Feb 02 '18 at 09:53 AM

to pan... I'd use the Set Socket Offset node (which is a vector that can move your camera Z up, X forward, Y sideways)... you can use Add Movement Input to the Z and Y float values when you split the vector

avatar image Pixi Labo Feb 02 '18 at 02:50 PM

I have stumbled upon this forum that provide a camera that do just about anything the question ask. I managed to make it pan but my blueprint is probably a mess.


Alflakky's Camera styles

camerapanue4.jpg (827.1 kB)
avatar image Samypr Feb 02 '18 at 10:54 PM

Can you share your cam uasset with the pan included would really appreciate it

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