How to automate setting of Screen Size (LOD) for hundreds static meshes via ini file?

Hey guys,

what should I do if I don’t want to use Auto Compute LOD distances and for LOD groups I need to put my own values for Screen Size ? For one mesh this is not a big deal, but I’ve hundreds of models and I want to put there the same values and automatize it a bit, or at least I will be happy to create some meta data per fille or something like that.

I know It’s possible to create a new LOD Groups and assign to a static mesh via static mesh editor via .ini file ( definedin DefaultEngine.ini like

[StaticMeshLODSettings]
CH_LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("CH_LevelArchitectureLOD","CH Level Architecture"))

Thanks in advance for help…

1 Like

I also would like to know if this is possible. Perhaps a C++ change to the source code?

What I noticed latersis that you can actually override this values while importing NEW assets…I still can’t change in batch for already imported assets…But like a workaround it’s working quite good :confused:

  • Right clic
  • Asset Action
  • Bulk edit via property matrix
  • Type the name of the LOD group in “LodSettings”
  • Save

Unfortunately, this is not what was I asking for. I want to edit Screen Size distances for each ( user created ) LOD group. You mentioned steps I need to do afterwards…

1 Like