Projectile collisions and destructible mesh

I’m creating a destructible mesh, I’d like to destroy the mesh using the same projectile I use to attack enemies. the bullet has these collisions. How can I modify the collisions of the destructible mesh?

I made this for a melee weapon, but im doing it with overlap events so it should work for you as well Melee Weapon Part 6 UE4 Destructibles tutorial. - YouTube