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eye adaptation

ive turned it off in the post processing settings in render in game settings but when i play the game it still does it??

ive scowered google but can only find how to disable it in the editor and not in the game itself.

Product Version: UE 4.16
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asked Dec 06 '17 at 04:23 PM in Rendering

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Jsoul89
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2 answers: sort voted first

place a post process volume in your level, set it to unbound and under exposure set the min and max values to 1.

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answered Dec 06 '17 at 04:28 PM

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Evil_Fischi
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Definitely try the camera of your player. You can find almost all if not all PP-Seetings in the camera too and set them there. Change them and see if it makes any difference. Make sure your PP-Volume covers the area or is unbound, then make sure its priority is set higher than other possible PP-Volumes. Check if there's any other PP-Volumes in your scene which are set to unbound. If you want to have a fixed exposure and you don't want your Adaptation to change at all, set Min and Max to the same Value and set the Exposure Bias to a fitting Value. Hope that works :)

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answered Dec 06 '17 at 04:31 PM

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Carthis
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