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Attach audio to component of actor in Sequencer?

I see that it's possible to attach audio to an actor in my recorded sequence, however, in my particular case I want it to be attached to a specific component. This is important when the sequence is a recorded VR pawn where I want the audio to be attached to the location of the HMD/Camera, and not the actor (since the actor location is at the floor).

Is this something that is on the roadmap? Thanks.

Product Version: UE 4.18
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asked Dec 07 '17 at 02:43 AM in Everything Else

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Fantasifall
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