BP nativization fails after moving from 4.16.3 to 4.18.1
I have a mounting slot class, which is a slot for item. There is MultiItemSlot that is child of it. I have also PlayerPawn and SpectateWatchingPlayerPawn that is child of PlayerPawn. PlayerPawn have using MultiItemSlot as template.
While packaging with BP nativization i fails with following message:
If I remove all code from SpectateWatching it's working. If I add any code to it, even "beginPLay -> ParentCall Begin Play", packaging fails.
Packaging is working correctly when nativization is off. It also worked on 4.16.3.
asked Dec 07 '17 at 01:09 PM in Bug Reports
As I checked blueprints in which error occurred I tried to remove all of the code that could have circular dependencies and it actually started to work. The problem was on our end so I guess it is solved. It was a little bit misleading as it was all working with 4.16
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