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how to play a sound when the player runs out of ammo ?

i already applied blueprint where the player can't shoot when the ammo reaches 0 , but i want to play a sound when the ammo reaches 0 , and i want the sound to be played whenever the player clicks on the left mouse button

Product Version: UE 4.16
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asked Dec 07 '17 at 05:05 PM in Blueprint Scripting

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electronicvision
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avatar image electronicvision Dec 07 '17 at 07:39 PM

Thanks alot , it worked !

i had to add sequence node because i had another branch node (for stopping the shooting when ammo reaches 0 )

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Well, in your code where you are decrementing the ammo after you fire you could do something like this.

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answered Dec 07 '17 at 06:24 PM

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16bit
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