Why does this gate fail to work?

So for some reason, this gate does not work, even though I have a gate which is the exact same layout and it works fine. Could anyone please explain to me why this does not work. It seems that the trigger volume does not detect the Drone but does detect the third person character when I tested it with the TP Character. This gate was working on a previous game update but for now, for some unknown reason, it does not work. All help is greatly appreciated! :slight_smile:

EDIT: Forgot to attach the image.

Sorry, but I can’t see any image. I guess you are referencing one.

I have attached the image now.

Worth checking the collision type on the drone and ensuring the trigger volume is in fact generating overlap events for actors of that type rather than ignoring.
If you do a isValid? check on the output of “other actor” and see if it is infact getting the drone at all.

Are you sure your E button does fire