How do I load a level in a commandlet?
How do I load a map in a commandlet? I need to iterate over all levels in the world, and all actors in each level to export them in our custom format.
The following approaches do not work... (with various tweaks)
Any tips would be greatly appreciated!
I hope that the following links will be useful https://docs.unrealengine.com/latest/INT/Programming/Assets/AsyncLoading/index.html https://answers.unrealengine.com/questions/134539/list-all-maps-in-project-or-directory.html
You can specify UWorld class in AssetRegistry::GetAssetsByClass or UObjectLibrary::CreateLibrary function
call this to load a world in the commandlet:
call this to create a new world in the commandlet
answered Oct 11 '18 at 02:42 PM
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