LogVSAccessor: Warning: Couldn't access Visual Studio
Hello all, this issue has been plaguing me for almost a month now. it seems that UE4 cannot recognize Visual studio when it is running. It won't hot compile (I know that hot compile is always a hit or miss, but this is different from normal hot compile issues.) You are also unable to access a running version of Visual Studio because of this:
This snippet of code is found on lines 221 -228 of VisualStudioCodeAccessor.cpp As you can see the FStrings are similar but not the same and I'm not quite sure why. The if statement always fails of course and so UE4 opens up a new instance of VS, and compiles the already saved code.
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