BP Runtime Error when drawing a HUD 'Accessed none trying to read property'

Any help much appreciated - Please see attached pic - I have the most basic of basic setups and this error randomly started appearing without me tampering with this part of the BP.

Matt

What’s in that widget Construction Script?

It’s got a reference to thirdP character - attempting to store it for the use of updating HP, stamina bars.

Can you put a PrintText node after CastFailed and confirm whether it actually fails, I feel it does.

You probably have your character placed manually in the LevelBlueprint, right?

Small update - error only happens when running a dedicated server on game testing. So my guess is it is trying to draw a HUD onto a server client which bugs it out?

Still not too sure how to resolve if I want to be running a dedicated system.

Anywho - here’s a little video of me doing what I think you’re asking Everynone :slight_smile:

So re: character - I am running just two network starts and no physically placed ThirdPersonCharacter BP’s