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Make child widget editable?

I created a UserWidget for the rows. Because every row is basically the same aside from the text. But... How do I set or even bind the text in the parent blueprint?

As you can see I can't access their properties not even after exposing them. I can only set them to "None".

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Product Version: UE 4.18
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widget.png (111.6 kB)
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asked Dec 08 '17 at 02:35 PM in Using UE4

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Napoleonite
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