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cine camera.generated is corrupted in engine code

Hi all,

I added

#include "Runtime/CinematicCamera/Public/CineCameraComponent.h

to my project to be able to FindComponentByClass(); for some of my actors, and the project won't compile since that header file seems to have several errors.

How can I look for the CineCamComp in C++ if the include doesn't work? Anyone have ideas?


Product Version: UE 4.16
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asked Dec 08 '17 at 07:03 PM in C++ Programming

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  • Add "CinematicCamera" in PublicDependencyModulesNames in the Build.cs file.

Second Opinion:

  • Add "CinematicCamera" in the list of dependencies in the .uproject file.

(from: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1501366-consistent-issues-opening-cinecameracomponent-generated-h)

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answered Aug 01 '18 at 01:29 AM

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