Animation Notify sound cues don't work when override attenuation is on
I'm putting some sounds in the notifies panel in the animation window & some cues does't work when into the cue I "check on" override attenuation, if I "check off" override attenuation then the sound work perfect. Any idea why? Thanks in advance
asked Dec 09 '17 at 01:09 AM in Bug Reports
Thank you for the sample project. I was able to see the results in your project as well as reproduce it in an empty one. I've gone ahead and bugged the issue, which you can keep track of here in our public tracker. It looks like there is a fairly simple workaround as well. If you open up the cue and set the wav to Looping, this will cause the sound to play again upon entering the falloff distance. If you have any other questions regarding the issue above, feel free to reopen this thread.
answered Dec 22 '17 at 08:29 PM
Ridley R ♦♦ STAFF
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