[Android] Crash when using AddSplineMeshComponent on runtime and adding collision

HI,

We are adding SplineMeshComponents on runtime to generate a road the problem is that the game crashes when we run it on android

Specifically we found out that the problem is the collisions when we AddSplineMeshComponent with no collision the game works fine, when enabling any kind of configuration of collision with the node properties its causes a crash.

The error seems to be that the collisions are not generated on runtime something that to our understanding is supposed to be fixed now.

We already tried every possible combination with collisions while also tried to circumvent our problem with a different solution where we tried to displace some precooked spline meshes created on construction script which also cause a crash…

Anybody have any suggestions?

I’m dealing with exactly the same issue!
Have you found any solutions?