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Mouse Input Only Works When Clicked

I hate to re-post but I asked this question and it seems like it has been forgotten. I made a 3D object that I want to move when the mouse is moved. The problem is that the object only moves when a mouse button is held. If I move the mouse when nothing is pressed, the object doesn't move. I want the object to move from any input. It may be worth noting that when I am in the view port it says click for mouse control in the top left corner. I have no widgets and this is in my player character because I want the object to move with the player as well as the mouse. I also tried removing the consume input checkbox but it didn't work. Please help me fix this problem, thanks! This is my blueprint: alt text

Product Version: UE 4.18
bluhifsao.png (89.6 kB)
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asked Dec 10 '17 at 11:51 PM in Blueprint Scripting

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avatar image SoloplayerNP Oct 18 '18 at 10:55 AM

I've got the exact same problem. Sad that nobody seems to be interested for this problem... =/

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