LocalPlayer vs LocalController
For any given
asked Dec 11 '17 at 06:06 AM in Using UE4
Assuming everything is functioning as intended, yes. But technically, the logic isn't completely tied together so there could be edge cases where the rule is broken. GetLocalPlayer() returns a cast of Player to ULocalPlayer, so if the Player isn't of a local player class then it will return NULL. IsLocalController().doesn't use that method to indicate if it's a local controller, but the overall logic should work so the two functions are consistent.
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