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How do I attach a skeletal mesh to the VR camera actor?

Hey guys! I need some assistance and it would be a huge help if you could solve my problem! So I am basing a little of the player's character with the Oculus Rift's game "Echo Arena" and I am wanting to get a skeletal mesh to combine with the VR camera actor. I know that I would have to do a few extra bits to get it to work correctly but I am needing some assistance on how to get it started. Once I can get the player's character plugged in with the camera actor then I can start creating my dream game!

Product Version: UE 4.18
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asked Dec 11 '17 at 08:50 AM in VR

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avatar image vr_marco Dec 16 '17 at 08:23 AM

Can you describe a bit better what do you want to achieve? Maybe post also some pics/sketches. Which issues are you facing while trying to create your game?

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I just released a new tutorial which shows how to give yourself a VR body with full arm Inverse Kinematic and thumbstick locomotion. I believe it is what you were looking for. You can find it here:

Super-easy VR body with Arm IK and thumbstick locomotion

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answered Dec 17 '17 at 02:04 PM

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avatar image Alex O ♦♦ STAFF Dec 18 '17 at 10:03 PM

Very cool. Good work!

avatar image vr_marco Dec 19 '17 at 04:49 PM

Thank you Alex!

avatar image SandroW Apr 14 '19 at 10:49 AM

In my case, the camera is just to high in the wrong position. Altough I made all of your steps. Can you give a hint?

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