How do I attach a skeletal mesh to the VR camera actor?

Hey guys! I need some assistance and it would be a huge help if you could solve my problem! So I am basing a little of the player’s character with the Oculus Rift’s game “Echo Arena” and I am wanting to get a skeletal mesh to combine with the VR camera actor. I know that I would have to do a few extra bits to get it to work correctly but I am needing some assistance on how to get it started. Once I can get the player’s character plugged in with the camera actor then I can start creating my dream game!

Can you describe a bit better what do you want to achieve? Maybe post also some pics/sketches. Which issues are you facing while trying to create your game?

I just released a new tutorial which shows how to give yourself a VR body with full arm Inverse Kinematic and thumbstick locomotion. I believe it is what you were looking for. You can find it here:

Super-easy VR body with Arm IK and thumbstick locomotion

Very cool. Good work!

Thank you !

In my case, the camera is just to high in the wrong position. Altough I made all of your steps. Can you give a hint?