I’m new to iOS development and I’m clearly doing something wrong.
After following the iOS quick-start guide I got a test application up and running, and then a second, then a third. But the previous projects, and any new projects I add, have stopped running on the iPad I’m using. I don’t get an error message, just a quick flash of the unreal 4 default splash-screen and then it closes.
I’m sure it is a permission/certificate issue. I was able to get a new project to work, but it broke the previous one, and I’m not sure what I did differently.
Can anyone help, this issue is infuriating! I’m used to Android letting me put whatever I want on it without any trouble.
I’m building on a PC (blueprint only) and using remote build to compile the projects. That side of things seems to be working fine.
Thanks in advance!