Packing UE4 games for Pyra (Debian Arm Handheld with Omap 5)
we would like to release our project for upcoming open source handheld Dragonbox Pyra.
In short: 4 GB, 2x 1.5 Ghz 32 Bit ARM Cortex A15 CPU, GPU PowerVR SGX544-MP2 (OpenGL ES 2.x)
Can we ship for Arm32 with OpenGL ES 2.0? There is a community driver for OpenGL 2.0. Would this help?
Kind regards rohezal
asked Dec 11 '17 at 02:26 PM in Packaging & Deployment
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