Make a rowing system

Hello everybody.

I am doing a VR game and I want that the player can use a rowing boat. The thing is: I have been investigating how can I do the rowing movement (the hands translation transforms to rowing rotation) but I dont find anything useful.

Anyone knows how can I rotate the rowing to simulate the same effect of a boat when I was moving my hand?

Thanks for all.

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Did find a good mechanic?
I think its similiar in set up to the “arm swing” locomotion that you can see in the vr expansion plugin.
I’m interested in making a rowing bp as well

Wherever the player grabs the oar, treat that as the pivot for the oar.

On tick:
update the location of the oar to the location of the hand.
get the direction from the hand to the oarlock.
set the oar rotation from this direction, and optionally the orientation of the hand.

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