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UE4 crashes when writing particular lines in constructor of an actor


I am new to UE4 programming. I was following the example in Variables Timers and Event section ( https://docs.unrealengine.com/latest/INT/Programming/Tutorials/VariablesTimersEvents/index.html).

UE4crashes when I move below two lines from BeginPlay() to the constructor.


GetWorldTimerManager().SetTimer(CountdownTimerHandle, this, &ACountdown::AdvanceTimer, 1.0f, true);

When I move these two lines back to BeginPlay() in visual studio editor and build VC++ solution, then it starts working fine again.

Is it a bug? if not, Can somebody explain the reason behind this crash?

Regards, Ankur

Product Version: UE 4.18
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asked Dec 12 '17 at 01:53 PM in C++ Programming

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