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Pick up items in a Platformer

I want the player to be able to approach an object, then have to press a key and while the key is pressed be able to drag/carry said an object. I haven't been able to make it work with line trace as I don't have a mouse.

Product Version: UE 4.18
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asked Dec 12 '17 at 09:04 AM in Blueprint Scripting

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avatar image BladeMaster Dec 12 '17 at 07:57 PM

You should take a look in Unreal's VR template. They have implemented grab and release functionalities for objects. You might not be working in VR, but the implementation is the same.

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These Item-Blueprints should have a collision box/sphere and if the player overlaps this box and press a collect button on gamepad/keyboard you choosed it should be attached to player or just save info on a datatable.

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answered Dec 16 '17 at 01:02 PM

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Master Gebjeter
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avatar image Master Gebjeter Dec 16 '17 at 01:18 PM

just a example

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