AMMO CAPACITY

Hey all … I am making a first person shooter game and I have made a fully functioning healthbar but I have followed the same process for ammo capacity but I can’t figure anything out, I’ve started anew as a result and some sort of directions would be greatly appreciated … thank you if you can help
(also I’m a noob so pictures and simple words would be appreciated)

As you can see I have already a fully functioning HUD

And here is the text item

As you can see I haven’t progressed at all with the node

Cast to where your ammo variable is and then for the left number put the remainingAmmo variable and the right side the maximumAmmo variable and each time you reload set the max ammo to a number under.

Cast to where your ammo variable is and then for the left number put the remainingAmmo variable and the right side the maximumAmmo variable and each time you reload set the max ammo to a number under.

Hi again. So I assume this is still the same widget as before.

The problem here is you are setting the Return Value to blank, so its going to show up blank. You’ll need to plug in the variable representing your ammo count