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World scale not changing

I have figured out how to change the distance units to centimeters in the project settings, however when I try to create dimensions for a cube it still works in meters. I know this because I set the z axis to be 1.8 and it was roughly the size of the default player character. Is there any way to change the absolute world scaling for objects to be centimeters instead of meters or is it stuck like this?

Product Version: UE 4.18
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asked Dec 12 '17 at 02:36 PM in Using UE4

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Thorill Seyda
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