Hello, I’m trying to package my mobile project following this documentation.
The packaging never gets past the Launching UAT stage.
Here’s the full error log:
Running AutomationTool...
Setting up Mono
Compiling AutomationTool with xbuild
xbuild Source/Programs/AutomationTool/AutomationTool.csproj /p:Configuration=Development /p:Platform=AnyCPU /verbosity:quiet /nologo /p:TargetFrameworkProfile=
/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.CSharp.targets: error : Error executing tool '/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe': ApplicationName='/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe', CommandLine='/noconfig @/var/folders/cw/p2k24h9s2_qb1zhcjzs2_zjm0000gn/T/tmp27e8faeb.tmp', CurrentDirectory='/Users/Shared/Epic Games/UE_4.17/Engine/Source/Programs/DotNETCommon/DotNETUtilities', Native error= Cannot find the specified file
/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.CSharp.targets: error : Error executing tool '/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe': ApplicationName='/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe', CommandLine='/noconfig @/var/folders/cw/p2k24h9s2_qb1zhcjzs2_zjm0000gn/T/tmp52c15efd.tmp', CurrentDirectory='/Users/Shared/Epic Games/UE_4.17/Engine/Source/Programs/UnrealBuildTool', Native error= Cannot find the specified file
/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/Microsoft.CSharp.targets: error : Error executing tool '/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe': ApplicationName='/Users/Shared/Epic Games/UE_4.17/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mcs.exe', CommandLine='/noconfig @/var/folders/cw/p2k24h9s2_qb1zhcjzs2_zjm0000gn/T/tmp8c34d5a.tmp', CurrentDirectory='/Users/Shared/Epic Games/UE_4.17/Engine/Source/Programs/AutomationTool/AutomationUtils', Native error= Cannot find the specified file
RunUAT ERROR: AutomationTool failed to compile.
I’ve double checked the folders mentioned in the error log, but couldn’t find anything.
On Windows, everything works okay. This is an error I only get on my Mac. Is there anything I’m missing?