Can't randomize "Dynamic" per ribbon trail
I would love to be able to give a randomization value to the material of trails, unfortunately I can't figure out any way to give each TRAIL a random value.
If I set the Dynamic to 0-1 Spawn Time Only then it gives me a 0-1 random value PER POLYGON of that trail. What I want is per trail. Since 1 effect shoots out many trails at same time I can't do this by blueprints.
If you look at this pic, I want each trail to have a different greyscale value, not look like stripped per-polygon random value like it does in the pic.
asked Dec 12 '17 at 10:31 PM in Rendering
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