Windows Cook Failure

Hello,
Since update 4.18.1 to 4.18.2 my pack started to fail whit this error :

in red:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: ‘EstructuraEx_ZonaPB’ is not a standard unreal filename or a long path name. Reason: Path should start with a ‘/’

Please, I need help, this event is not letting me finish the job.
Thanks in advance.-

Fixed Adding the full path of the map on Project Settings.