I’ve enabled the Steam Online Sub system in the plugins and ran a standalone game. After following all of these steps, the game is still not calling Steam. Does anyone know why this could be happening?
Lol, I’ve actually done that already. I’ve closed steam and unreal multiple times. Created a new FPS game and ran the script in that… I’m getting the same results. This is why I’m completely stuck… Not sure what could be causing this…
I haven’t gotten to the BP or C++ part yet. I’m strictly trying to get Steam to register in StandAlone. I’m Launching a Standalone game in the editor so the overlay shows up… I’m create a zip and send it over.
Huh… that’s so strange… I deleted the first comment because It was linked to a different google drive that i didn’t want accessing to… the second comment, not sure why or how that got deleted… lol in any case, i’m glad that its working over on your end… it might just be my computer then! I’ll check it out on my laptop double check. Thanks for taking the time to debug