Help With Images For UI

I don’t see on screen shots so hopefully your only problem is not binding the images to your player health and then having that update depending on player health. I used this tutorial to get my health system going . I just know that if you are having your UI update it has to know where to look to make the changes, this is what the binding is I believe I am saying that right.

I’m trying to make a custom HealthBar that uses segments that disappear as the player loses heath. I wanted to use images in a wedge and “set visibility” to Hidden when the players health was equal to or less than a value. However when the player takes damage nothing happens is there some obvious mistake or maybe a guide that could help?

In case you can’t get it to work, have a look here:

I helped someone build a bud of a similar system. It’s a bit more complex than what you need but perhaps it can at least inspire you.