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Error: the following modules are missing/build with a different engine version, UE4Editor-Showcase.dll, fails to rebuild.

So I went to open my project today and I'm getting this error.

'The following modules are missing or build with a different engine version: UE4Editor-showcase.dll.'

It fails to rebuild and asks me to do it manually in Visual studio, so I try to generate C++ files and get this error.

'Running D:/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="D:/Unreal_4_projects/Unreal Projects/Showcase/Showcase.uproject" -game -rocket -progress Discovering modules, targets and source code for project... While compiling D:\Unreal_4_projects\Unreal Projects\Showcase\Intermediate\Build\BuildRules\ShowcaseModuleRules.dll: ERROR: d:\Unreal_4_projects\Unreal Projects\Showcase\Intermediate\Source\Showcase.Target.cs(6,14) : error CS0101: The namespace '' already contains a definition for 'ShowcaseTarget' ERROR: UnrealBuildTool Exception: Unable to compile source files.'

I open up Showcase.Target.cs and the only code in it is this:

using UnrealBuildTool; using System.Collections.Generic;

public class ShowcaseTarget: TargetRules { public ShowcaseTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game;

     ExtraModuleNames.Add("UE4Game");
 }

 //
 // TargetRules interface.
 //

 public override void SetupGlobalEnvironment(
     TargetInfo Target,
     ref LinkEnvironmentConfiguration OutLinkEnvironmentConfiguration,
     ref CPPEnvironmentConfiguration OutCPPEnvironmentConfiguration
     )
 {
 }

}

Any Ideas?

Product Version: UE 4.18
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asked Dec 14 '17 at 02:12 AM in Using UE4

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Gelatin
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