Problem with setting Projectile Movement Initial, Max, Acceleration
Hey there and thanks for your time. I seem to be having a problem setting a change in Initial Speed, Max Speed, and Acceleration Magnitude. Using Print String shows that the value is changed when the set node is executed but it does not reflect the action of the projectile in game. In the second picture you can see the print string is returning the initial speed as 8000 but the missiles do not move.
A few things. Can I see your projectile details tab.
And what is calling the set state event, event begin play?
answered Dec 14 '17 at 08:56 AM
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