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TMap ACharacter

Hello. How can I make a repository of character controllers based on ACharacter as an associated array? I tried to use TMAp , but I encountered that TMap does not manage to store references to objects. I plan to use the array as a repository of "network avatars" of players. Maybe I'm certainly doing something wrong ...

Product Version: UE 4.18
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asked Dec 14 '17 at 09:48 AM in C++ Programming

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avatar image Firefly74 Dec 14 '17 at 12:34 PM

Not sur what you want to do ... Why don't you only use a character array ( and then get the pawn controler from object ) ? ( or vice versa )

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