Hi there,
I converted mine media texture with the expample of youtube movie (Media Framework 4.18 Preview Live Training Unreal Engine Livestream).
The media texture starts playing when i start VR and normaly when i come near the media texture you hear sound. Now i here the sound of the media everywhere. How can i use the MediaSound component on my media texture to have Attenuation Distance?
Also i see no sound node any more and no box or capsule where you can see how far the sound goes. I have only a plane and a movie and cannot control the sound.
Thanx,