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Custom Blend Don't Work After Packaging The Project


In my animation BP I've set up a few very simple Custom Blend that blend between a source and a destination pose based on the elapsed time ratio. Source Pose Evaluator Mode is set to Freeze while Destination Pose Evaluator Mode is set to Standard . Everything works fine but when I packaged my project for windows none of the blend seems to work anymore.

Anim In Editor : https://media.giphy.com/media/xUOxf4kfuxSahnupvW/giphy.gif Anim In The Build : https://media.giphy.com/media/3ohs7HECmpZ9HCxNiE/giphy.gif

Thank you for yout time.

Product Version: UE 4.18
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asked Dec 14 '17 at 10:20 AM in Bug Reports

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Sly Silversnow
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