How to Import a RGB Image Properly
What is the best practice to import rgb images ?
Im Making assets for my Assetpack. So I want my assets to look as good as possible but My İmages look desaturated and lose some of the color information. No matter what i do they looks different if I save it as png. The only ''fix'' for know is converting it to 8 bit image ->playing with the hue saturation and eyeballing the colors -> save as tga. I Photographed them at 16 bit raw And I have alots of image to process. so What is the best practice to import rgb images to ue4 ?
as you can see its desaturated. I cant get the colors back! even with Photoshop filters. I hope The image wont get compressed so you can see the color difference.
This is the tga version/solution that I mentioned above. here the saturation looks ok-ish but now the red colors of the leaf vein is gone
asked Dec 14 '17 at 09:22 PM in Rendering
If someone is having the same problem follow This steps: - Open your .raw file in Photoshop - Go to edit-> convert to profile -> destination space -> Profile - Select IEC sRGB61966-2.1
now you are working in the correct colorspace for UE4
for jpeg: tick ICC profile: sRGB61966-2.1 and save
for tga: just save the file as tga.
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