Error packaging project

When i try to package my project with windows 64 bit these errors come out.
UATHelper: パッケージ化 (Windows (64ビット)): UnrealBuildTool: ERROR: Unable to determine module type for C:\Users\club-2\Desktop\3�N ��޲�ݷ���\Proooject\Source\Proooject\Proooject.Build.cs
UATHelper: パッケージ化 (Windows (64ビット)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe Proooject Win64 Development -Project="C:\Users\club-2\Desktop\3年 カダイケンキュウゥ\Proooject\Proooject.uproje

what could be the problem? i really need help
-cheesejam

Look for errors in Proooject.Build.cs