Launching dupplicated Project will launch orginal one

Hello,
a small bug.
When i launch my zipped project from another project and then launch/package the game in the dupplicated version, it will use the orginal project in another folder. (to be said, ididnt rename the project)

Reproducing Steps:
-zip a project
-extract it in another folder
-modify project(so u can be sure its the moved project)
-click projectname.uproject and choose launch game

-(Bug:)it wil launch the original project
(Bug: i think if u launch the uproject file it takes the right project, but if u choose to package it it will still take the oiginal project)

sorted it out…
–removed unreal vs
–deleted all folder beside content,config,source
–rebuild project source
–cooked it
–installed unreal vs again

and it was fine.

still a bug in my eyes

its a similar solution, to problems like deleting files etc.
the unreal build engine just dont notice changes.

while it can be fixed manually, its really bad for ppl who start unreal engine, like me cause i put quite some time figuring this out.