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unreal crash for no reason

using 17.2

UE4Editor_SlateCore!FSlateRenderBatch::~FSlateRenderBatch() UE4Editor_SlateCore!TArray::Reset() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\core\public\containers\array.h:1500] UE4Editor_SlateCore!FSlateBatchData::Reset() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:503] UE4Editor_SlateCore!FSlateWindowElementList::ResetBuffers() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slatecore\private\rendering\drawelements.cpp:1118] UE4Editor_SlateCore!FSlateDrawBuffer::AddWindowElementList() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slatecore\private\rendering\slatedrawbuffer.cpp:25] UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1219] UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1471] UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1188] UE4Editor_Slate!FSlateApplication::TickApplication() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1773] UE4Editor_Slate!FSlateApplication::Tick() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1591] UE4Editor!FEngineLoop::Tick() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3278] UE4Editor!GuardedMain() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\launch\private\launch.cpp:166] UE4Editor!GuardedMainWrapper() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134] UE4Editor!WinMain() [d:\build++ue4+release-4.17+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] kernel32 ntdll

Product Version: UE 4.17
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asked Dec 15 '17 at 04:22 PM in Bug Reports

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canklot
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Turns out my RAM was corrupted. I change it and no problem for a month

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answered Jan 30 '19 at 04:34 PM

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canklot
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