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How to make an ai stand and not fall down.

Hey. I have created an ability that makes all nearby objects be "gravitated" to it. However, when I touch the object or use the ability, they lose control and they fall/ won't stand. How do I stick a shape to them that will make them not fall down? I want them always to keep standing, even when they don't touch the ground anymore. A video representing what I am talking about: https://youtu.be/54tW6hBF_pU

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asked Dec 15 '17 at 08:45 PM in Blueprint Scripting

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EFooF
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avatar image ThompsonN13 Dec 15 '17 at 11:08 PM

If you have physics enabled on them try going to the physics section and look for the constraints. withing the constraints you can lock the x and y rotation. that would prevent them from falling over.

avatar image EFooF Dec 16 '17 at 06:25 PM

Thank you!

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