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List actors in UMG


I have an array of "props"

alt text

and i want game to create buttons for each one of them like this:

alt text

and after each button press i want this to be called

alt text

Thank you.

Sorry for bad english im not a native speaker.

Product Version: UE 4.18
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asked Dec 16 '17 at 10:11 AM in Blueprint Scripting

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You have to create the button in a separate widget : create an Int called Index and make it visible (can be exposed on spawn if you choose to create the button manually). Put as many instances of the button on the main widget. Now get what you need from the button widget (cf picture). You have to Get all the buttons added in the main widget. Using Tick is fine but I would recommend using BP Interface.

alt text

button.png (83.2 kB)
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answered Dec 16 '17 at 10:49 AM

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Ego Studio
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avatar image piter2268 Dec 16 '17 at 11:24 AM

Is there a way to automaticly create as many buttons as array lenght?

avatar image Ego Studio Dec 16 '17 at 11:53 AM

It should look something like this (the button index exposed on spawn) alt text

array.png (46.2 kB)
avatar image Ego Studio Dec 16 '17 at 11:56 AM

I forgot, if all the buttons fire the same function, you will be able to call it inside button widget OnClicked, instead of using tick on the main widget.

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