ios app icon always set to default ue4 icon when building 4.18.2
when i package my ios game for distribution the icons always are set to the ue4 default icon. this prevents my app from getting approved. i have been looking for a solution for days. please can some one answer this? im desperate.
asked Dec 16 '17 at 02:30 PM in Packaging & Deployment
Using Unreal engine 4.18.2 still not fixed :(
answered Dec 20 '17 at 04:47 PM
These are the steps to getting Mac UE4.18.2 to build with the correct icons.
Additional steps for distribution build (Must finish development build before proceeding!)
Hope it helps!
answered Dec 28 '17 at 03:07 AM
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