Blender animation import problem - "empty" animations
My problem looks as follows: when I try to import animations (.fbx) using a blender, the UE4 imports it as "empty" - that is, after trying to assign it to Skeletal Mesh, Skel mesh disappears.
UE version is 4.18.2 Blender version is 2.79 and i use FBX 7.4 binary
asked Dec 16 '17 at 03:01 PM in Using UE4
This is messed up. Was bugging be for a while. Turns out all I had to do was rename my character in blender from 'armature' to anything else.
answered Dec 30 '17 at 05:39 AM
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