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Can't Remote Build (rsync: connection reset by peer)

I'm having trouble remote building from my PC (windows 10) to a macbook so I can build for iOS.

Perhaps it should be noted that I have Unreal 4.18.2 built from source, and it's running on a separate drive (E:) from my main drive (C:).

Here is a screenshot of the output log when it starts getting errors on build: alt text

It went through the generate SSH keys part without errors. Any advice would be much appreciated!

Product Version: UE 4.18
errors.png (425.4 kB)
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asked Dec 16 '17 at 03:40 PM in Packaging & Deployment

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Solved the problem by removing my own copy of Cygwin from the environment path.

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answered Dec 17 '17 at 01:15 AM

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