Can't Remote Build (rsync: connection reset by peer)
I'm having trouble remote building from my PC (windows 10) to a macbook so I can build for iOS.
Perhaps it should be noted that I have Unreal 4.18.2 built from source, and it's running on a separate drive (E:) from my main drive (C:).
Here is a screenshot of the output log when it starts getting errors on build:
It went through the generate SSH keys part without errors. Any advice would be much appreciated!
asked Dec 16 '17 at 03:40 PM in Packaging & Deployment
Solved the problem by removing my own copy of Cygwin from the environment path.
answered Dec 17 '17 at 01:15 AM
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