Scenecapture2D not showing when launched

Ive create a scenecapure->render texture->material

but when I play then game in the editor everything looks good but when launched it doenst work.

224020-launched.png

Launched UI buttons doenst show

224031-played.png

Played UI buttons does show

Mat settings

Ive seen one report of this happening before with 4.6.2 but it should be fixed
[Link to other issue][4]

Anyone know whats going on?

Solved it.

Created a static Texture from the Render Target, used the texture in the material and that solved the issue.