Navigation Mesh Generation Settings aren't doing anything
I recently went into my projects settings, and under Engine>Navigation Mesh>Generation, I changed the Tile Size UU from 800 to 1200. This indeed made the tiles bigger when the mesh generated, but when I changed the value back to 800, the generated tiles remained the same size! Does anyone know what is going on here and how I can get the tiles to go back to their original size? Thanks!
asked Dec 16 '17 at 04:34 PM in Using UE4
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