RenderThread timeout (Intel GPU?)
We regularly receive crash reports from users in which the error line of the CrashContext file reads the following:
Looking over the crash context files, the following GPU's are reporting this:
The common denominator appears to be that it affects on-board graphics chips. If it interests you, I've got one stack trace from a dmp file that I can share:
I realise that these users are technically running the game on unsupported hardware (I believe at least?) but if there's a bug here that can be patched up, I know they'd appreciate it.
Oh - one last "clue": We've had two users (hardly any though) suggest that they were able to overcome the crash by running the game in a lower resolution. To me it sounds like the issue could be outside the UE4 engine (driver/hardware side), but I'm no expert on that matter.
Thanks and good luck,
asked Dec 16 '17 at 06:36 PM in Bug Reports
Hi there Im facing this problem in running a game because of using an INTELHD 4000 .How do i make use of what your sharing to help with this UE 4 error crash ?.Please guide me .
answered Sep 14 '18 at 05:44 PM
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