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Wrong editor UI scale in 4.18

After upgrading to 4.18 I instantly noticed that editor interface looks terribly over-sized, compared to 4.17

Product Version: UE 4.18
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asked Dec 17 '17 at 08:13 AM in Bug Reports

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avatar image Deathrey Dec 23 '17 at 07:34 PM

bumping it up.

avatar image Deathrey Jan 23 '18 at 05:43 PM

The issue persisted into 4.19 preview for me. Filed bug report using new form. To get original editor UI scale roughly back to what it was in 4.17 and before, I need to set application scale to 0.8 in widget reflector.

avatar image dolphinstriker Feb 08 '18 at 09:07 AM

Try adjusting Scale and Layout in Display Settings of Windows. I changed mine to 125% which works well for me.

avatar image Deathrey Feb 25 '18 at 10:53 PM

That is exactly the problem. I do have mine set to 125%. At 100% it looks as it should. The issue affects not only UE4 but the launcher too.

avatar image Parvan Apr 07 '18 at 12:56 PM

Yeah, this is a problem for packaged games as well. Still no fix? It seems important...

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You can adjust the Unreal Editor scale independently of the host OS display scaling.

Window | Developer Tools | Widget Reflector

Then find the "Application Scale" adjustment and adjust it.

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answered Jun 07 '18 at 03:20 PM

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avatar image sickelap Apr 12 '19 at 01:17 PM

It worked for me on v4.22

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